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    Class SubDividedCityObject.Mesh

    Inheritance
    System.Object
    SubDividedCityObject.Mesh
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: PLATEAU.RoadNetwork.CityObject
    Assembly: cs.temp.dll.dll
    Syntax
    public class Mesh

    Properties

    SubMeshes

    Declaration
    public List<SubDividedCityObject.SubMesh> SubMeshes { get; set; }
    Property Value
    Type Description
    List<SubDividedCityObject.SubMesh>

    Vertices

    Declaration
    public List<Vector3> Vertices { get; set; }
    Property Value
    Type Description
    List<Vector3>

    Methods

    DeepCopy()

    Declaration
    public SubDividedCityObject.Mesh DeepCopy()
    Returns
    Type Description
    SubDividedCityObject.Mesh

    Separate()

    Declaration
    public void Separate()

    VertexReduction()

    頂点削減. 都市モデルで全てのTriangleが独立(頂点バッファに同じ頂点が複数ある)していて インデックスバッファサイズ = 頂点バッファサイズとなる用なモデルがあったので

    Declaration
    public void VertexReduction()
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