Class UnityMeshToDllSubMeshWithEmptyMaterial
UnityのMeshから、見た目情報が空であるSubMeshを生成します。 特に、エクスポートでテクスチャを含めない設定にしたときに利用されます。
Inheritance
System.Object
UnityMeshToDllSubMeshWithEmptyMaterial
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: PLATEAU.CityExport.ModelConvert.SubMeshConvert
Assembly: cs.temp.dll.dll
Syntax
public class UnityMeshToDllSubMeshWithEmptyMaterial : IUnityMeshToDllSubMeshConverter
Methods
Convert(Mesh, Renderer)
Declaration
public List<SubMesh> Convert(Mesh unityMesh, Renderer renderer)
Parameters
Type | Name | Description |
---|---|---|
Mesh | unityMesh | |
Renderer | renderer |
Returns
Type | Description |
---|---|
List<SubMesh> |