Class UnityModelExporter
Unityのモデルを Model (中間形式) にしてから 3Dモデルファイルに出力します。
Inheritance
System.Object
UnityModelExporter
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: PLATEAU.CityExport
Assembly: cs.temp.dll.dll
Syntax
public class UnityModelExporter
Methods
Export(String, PLATEAUInstancedCityModel, MeshExportOptions, IProgressBar)
Declaration
public void Export(string destDir, PLATEAUInstancedCityModel instancedCityModel, MeshExportOptions options, IProgressBar progress)
Parameters
Type | Name | Description |
---|---|---|
System.String | destDir | |
PLATEAUInstancedCityModel | instancedCityModel | |
MeshExportOptions | options | |
IProgressBar | progress |